one-person software label

BuildStrikeX

Tools and experiments for players — without the marketing noise.

BuildStrikeX is where projects ship from a single developer: prototypes, companion utilities, and ideas tested in real matches. No fake “team” page — just code, iteration, and straight talk with people who actually play.

The first live release is BloxChamp — now on Google Play. More titles will appear here as they ship.

BuildStrikeX logo

Projects

Live on Google Play

Each project is designed, built, and maintained by the same person. Slower cadence on purpose — fewer releases, more polish under the pressure of “one more round.”

BloxChamp app icon

BloxChamp

A Flutter app for Roblox-inspired challenges and gameplay-focused flows — built for players who want a clean, fast companion experience. Now available on Google Play. Live on Google Play — download and play.

Flutter

Cross-platform UI with fast iteration.

Roblox

Community and game context shaping the product.

Android

Available now on Google Play for Android devices.

Live

Published and shipping updates from Google Play.

Get it on Google Play.

Built for clarity under pressure

When every second counts, the UI should disappear. That is the bar for every BuildStrikeX release.

Hi, I am Tymon

I run BuildStrikeX as a solo developer: mobile apps, web prototypes, and whatever solves problems I hit while playing and shipping code. BloxChamp is live on Google Play — more projects will land here as they ship.

Roadmap

Next missions

More tools

Calculators, references, and micro-utilities for players.

Better DX

Cleaner README templates and smoother release automation.

Contact

Email me — if the idea fits how I build, we can talk.